Some hidden properties are now shown by default but are initially disabled.Additional checks are performed when validating the Precision property value.Changed: Use Material Colors ( use_materials) property.No longer attempts to export the entire scene if no objects were selected or there were no objects in the visible layers when the property value was Selection and Layers respectively.Changed: Export Objects In ( export_objects) property.Trims unnecessary zeros from the ends of floating point numbers.Added: Pretty Print ( pretty_print) property.This property now makes it impossible to export a brick that does not have any collision.Replaces the Calculate Collision property when the value Bounds is used.Allows selecting between two different collision types to fall back on when no custom BLB collision objects are defined.Added: Fallback Collision ( fallback_collision) property.Enables/disables exporting BLB collision objects. Added: Custom Collision ( custom_collision) property.Superceded by the Fallback Collision property.Property was used to assign the brick size as the BLB collision object if no custom collision objects were defined.This breaks backwards compatibility of the API.Removed: Calculate Collision ( calculate_collision) property.Exception when Export Scale property was not 100%.The scene contained a layer with no objects.Bricks to Export property was Multiple.Exception when attempting to export a brick and the following conditions were met:.Outdated link to Nick Smith's GitHub profile in the README.Invalid decimal operation exception when attempting to calculate brick bounds but there were no visible meshes to calculate the axis-aligned bounding box from.
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